Catena is a word-chain game that challenges players to connect distant ideas through analogy and pattern. Starting from one word and ending with another, participants build short chains of nouns, seeking the most elegant route between two concepts. Once both players finish, an AI judge evaluates the validity and quality of each chain, turning language itself into a space for experimentation, competition, and discovery.
Theater is an experiment in presence, narrative, and transformation. It examines performance as a living encounter between creators and audience, where ideas are tested through embodiment rather than explanation. Blending traditional stagecraft with contemporary forms, the project treats theater as a laboratory for emotion, imagination, and shared attention.
Club explores the social architecture of belonging. Through gatherings, rituals, conversations, and shared experiences, it investigates how communities form, evolve, and sustain themselves over time. The focus is not on networking or entertainment alone, but on creating environments where meaningful connections emerge naturally and where participation becomes a form of collective creativity.
